In this quest, you’ll use the World Builder Asset to rapidly build 3D terrain settings.
Product of Learning
In this quest, you will build a terrain setting that is navigable as a WebGL build that you’ll upload and publish to your GitHub account.
You might choose to attempt the Google Cardboard quest after this one so as to navigate your world in virtual reality.
You are welcome to use any resources you want. The list below is simply a starting point and in no way represents a chronological list of steps.
You WILL have to conduct research to figure out how this works.
- GameObject > 3D Object > Terrain
- World Builder Asset (import this as a new asset)
- Right Click in Assets Folder and Select Import Package and select Characters (drag the FPS character prefab into your hierarchy)